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This Gen Gaming: 6.5
Mad Max isn’t going to be a game I call a must buy on release date or even something you must play. It’s defiantly worth giving a try because it can be quite fun to play at times. I liked the customization features for both Max and the cars, and I thought the game managed to be familiar but have a unique take on different things like combat for example. Although my thoughts of the game started strong, they dropped more and more as I advanced through the game. I’d say for now to hold off on your purchase until it drops in price.
Readers Gambit: 7.5
Mad Max will feel extremely familiar if you are a fan of the action-adventure genre. The map is expansive and strewn with shipwrecks, camps, and caves to investigate in search of salvage to upgrade Max, the Magnum Opus, and to help recreate areas of the wasteland. Although Mad Max’s approach to traversing these plains is on a completely different level. Mad Max truly shines is in the combat. The free flow combat system is something many players will be familiar with through its inclusion in Rocksteady’s Batman games, but where Mad Max differs is in the execution. Max is an unhinged brawler and his fighting style reflects that. Unlike Batman Max’s moves are unrefined and a blend of whatever feels good and the fastest way to inflict as much damage as possible. This includes clotheslines, Spartan kicks, agonising slams in to the ground that all feel unbelievably satisfying as you see dazed enemies lie before you. There are even extremely brutal shiv finishers Max can utilise when he has a knife, although instead of retrieving it he leaves it in the body, which is rather frustrating in a game in which resources are extremely scarce.
Dipsy Dudes: 8/10
IGN
84
It’s a conflicting place of despair, a personal playground of explosive action and compulsive, unending progression that I can’t wait to get back to, and one hell of a ride.
God is a Geek
75
A fun game with a few nice touches that is let down by lacking any real wow-factor. Nonetheless, worth your time if you're looking for a well designed and executed open world game.
Game Informer
75
Was it worth the effort? That ultimately depends on how much fun you had in performing these basic, repetitious open-world activities.
GameSpot
60
Mad Max's combat system is too dumbed down to enjoy, and repetitive activities such as searching for scrap and invading small enemy camps gets old fast. Mad Max offers some great experiences, but for a game that tries to impose the realities of survival on you, it does a poor job of following up on this pressure.
Polygon
50
The film franchise has always transcended the summer blockbuster genre, providing worlds and characters and scenarios that have stuck in my mind. Mad Max the game is the opposite; it's got chase scenes and big explosions and bloody fights, but nothing to remember it for.
Hobby Consolas - 9
Mad Max is really conventional, a mix of driving and exploration with the combat system that everybody seems to clone these days (the Batman Arkham, as you must know). It even wastes some good opportunities to create a really unique game that truly makes a difference. None of these, by the way, makes Mad Max a bad game because the genre combination, the huge content available and the excellent level design are addictive enough to keep us playing for weeks.
Full review (Spanish)
This Gen Gaming: 6.5
Mad Max isn’t going to be a game I call a must buy on release date or even something you must play. It’s defiantly worth giving a try because it can be quite fun to play at times. I liked the customization features for both Max and the cars, and I thought the game managed to be familiar but have a unique take on different things like combat for example. Although my thoughts of the game started strong, they dropped more and more as I advanced through the game. I’d say for now to hold off on your purchase until it drops in price.
Readers Gambit: 7.5
Mad Max will feel extremely familiar if you are a fan of the action-adventure genre. The map is expansive and strewn with shipwrecks, camps, and caves to investigate in search of salvage to upgrade Max, the Magnum Opus, and to help recreate areas of the wasteland. Although Mad Max’s approach to traversing these plains is on a completely different level. Mad Max truly shines is in the combat. The free flow combat system is something many players will be familiar with through its inclusion in Rocksteady’s Batman games, but where Mad Max differs is in the execution. Max is an unhinged brawler and his fighting style reflects that. Unlike Batman Max’s moves are unrefined and a blend of whatever feels good and the fastest way to inflict as much damage as possible. This includes clotheslines, Spartan kicks, agonising slams in to the ground that all feel unbelievably satisfying as you see dazed enemies lie before you. There are even extremely brutal shiv finishers Max can utilise when he has a knife, although instead of retrieving it he leaves it in the body, which is rather frustrating in a game in which resources are extremely scarce.
Dipsy Dudes: 8/10
IGN
84
It’s a conflicting place of despair, a personal playground of explosive action and compulsive, unending progression that I can’t wait to get back to, and one hell of a ride.
God is a Geek
75
A fun game with a few nice touches that is let down by lacking any real wow-factor. Nonetheless, worth your time if you're looking for a well designed and executed open world game.
Game Informer
75
Was it worth the effort? That ultimately depends on how much fun you had in performing these basic, repetitious open-world activities.
GameSpot
60
Mad Max's combat system is too dumbed down to enjoy, and repetitive activities such as searching for scrap and invading small enemy camps gets old fast. Mad Max offers some great experiences, but for a game that tries to impose the realities of survival on you, it does a poor job of following up on this pressure.
Polygon
50
The film franchise has always transcended the summer blockbuster genre, providing worlds and characters and scenarios that have stuck in my mind. Mad Max the game is the opposite; it's got chase scenes and big explosions and bloody fights, but nothing to remember it for.
Hobby Consolas - 9
Mad Max is really conventional, a mix of driving and exploration with the combat system that everybody seems to clone these days (the Batman Arkham, as you must know). It even wastes some good opportunities to create a really unique game that truly makes a difference. None of these, by the way, makes Mad Max a bad game because the genre combination, the huge content available and the excellent level design are addictive enough to keep us playing for weeks.
Full review (Spanish)
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